| clone() const | FullPhysics::SpectralDomain | inline |
| convert_wave(const Unit &Units) const | FullPhysics::SpectralDomain | |
| data() const | FullPhysics::SpectralDomain | inline |
| data_ad() const | FullPhysics::SpectralDomain | inline |
| operator!=(const SpectralDomain &A) const | FullPhysics::SpectralDomain | inline |
| operator==(const SpectralDomain &A) const | FullPhysics::SpectralDomain | inline |
| photon_to_radiance_factor() const | FullPhysics::SpectralDomain | |
| PREFER_WAVELENGTH enum value | FullPhysics::SpectralDomain | |
| PREFER_WAVENUMBER enum value | FullPhysics::SpectralDomain | |
| print(std::ostream &Os) const | FullPhysics::SpectralDomain | inline |
| print_to_string() const | FullPhysics::Printable< SpectralDomain > | inline |
| sample_index() const | FullPhysics::SpectralDomain | inline |
| SpectralDomain(const ArrayAd< double, 1 > &Data, const Unit &U) | FullPhysics::SpectralDomain | |
| SpectralDomain(const blitz::Array< double, 1 > &Data, const Unit &Units=units::inv_cm) | FullPhysics::SpectralDomain | |
| SpectralDomain(const ArrayWithUnit< double, 1 > &Data) | FullPhysics::SpectralDomain | |
| SpectralDomain(const ArrayAd< double, 1 > &Data, const blitz::Array< int, 1 > &Sindex, const Unit &U) | FullPhysics::SpectralDomain | |
| SpectralDomain(const blitz::Array< double, 1 > &Data, const blitz::Array< int, 1 > &Sindex, const Unit &Units=units::inv_cm) | FullPhysics::SpectralDomain | |
| SpectralDomain(const ArrayWithUnit< double, 1 > &Data, const blitz::Array< int, 1 > &Sindex) | FullPhysics::SpectralDomain | |
| SpectralDomain() | FullPhysics::SpectralDomain | inline |
| type_preference() const | FullPhysics::SpectralDomain | inline |
| TypePreference enum name | FullPhysics::SpectralDomain | |
| units() const | FullPhysics::SpectralDomain | inline |
| wavelength(const Unit &Units=units::micron) const | FullPhysics::SpectralDomain | |
| wavenumber(const Unit &Units=units::inv_cm) const | FullPhysics::SpectralDomain | |
| ~GenericObject() | FullPhysics::GenericObject | inlinevirtual |