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| | LuaCallback (const LuaState &Ls) |
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| virtual | ~LuaCallback () |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3, const luabind::object &obj4, const luabind::object &obj5, const luabind::object &obj6, const luabind::object &obj7, const luabind::object &obj8, const luabind::object &obj9, const luabind::object &obj10) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3, const luabind::object &obj4, const luabind::object &obj5, const luabind::object &obj6, const luabind::object &obj7, const luabind::object &obj8, const luabind::object &obj9) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3, const luabind::object &obj4, const luabind::object &obj5, const luabind::object &obj6, const luabind::object &obj7, const luabind::object &obj8) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3, const luabind::object &obj4, const luabind::object &obj5, const luabind::object &obj6, const luabind::object &obj7) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3, const luabind::object &obj4, const luabind::object &obj5, const luabind::object &obj6) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3, const luabind::object &obj4, const luabind::object &obj5) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3, const luabind::object &obj4) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2, const luabind::object &obj3) |
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| luabind::object | __call (const luabind::object &obj1, const luabind::object &obj2) |
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| luabind::object | __call (const luabind::object &obj1) |
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| luabind::object | __call () |
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| virtual boost::shared_ptr< LuabindObject > | call (const boost::shared_ptr< LuabindObject > &Obj1, const boost::shared_ptr< LuabindObject > &Obj2, const boost::shared_ptr< LuabindObject > &Obj3, const boost::shared_ptr< LuabindObject > &Obj4, const boost::shared_ptr< LuabindObject > &Obj5, const boost::shared_ptr< LuabindObject > &Obj6, const boost::shared_ptr< LuabindObject > &Obj7, const boost::shared_ptr< LuabindObject > &Obj8, const boost::shared_ptr< LuabindObject > &Obj9, const boost::shared_ptr< LuabindObject > &Obj10)=0 |
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| virtual void | print (std::ostream &Os) const |
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| std::string | print_to_string () const |
| | Print to string. More...
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This is a simple object to call a callback that can be used in Lua.
The function can then execute C++ or Python code.
Definition at line 11 of file lua_callback.h.