1 #ifndef STACKED_RADIANCE_MIXIN_H 2 #define STACKED_RADIANCE_MIXIN_H 6 #include <blitz/array.h> 7 #include <boost/optional.hpp> 29 virtual Spectrum radiance(
int channel_index,
bool skip_jacobian =
false)
const = 0;
For different instruments, it is more natural to either work with wavenumbers (e.g., GOSAT) or wavelength (e.g., OCO).
virtual const SpectralDomain spectral_domain(int channel_index) const =0
The spectral grid of the radiance values, implemented by inheriting class.
This is a full spectrum, which contains a SpectralRange and SpectralDomain.
virtual const boost::optional< blitz::Range > stacked_pixel_range(int channel_index) const
The range of indicies that corresponds to a particular band in the stacked radiances.
virtual Spectrum radiance_all(bool skip_jacobian=false) const
Radiance data all stacked together as one long spectrum (so band 0, followed by band 1...
Contains classes to abstract away details in various Spurr Radiative Transfer software.
virtual Spectrum radiance(int channel_index, bool skip_jacobian=false) const =0
Per channel radiance data, implemented by inheriting class.
virtual int num_channels() const =0
Number of spectral channels.